Games Department

Head of Engineering- Games Dept. (Remote)

Work Type: Full Time

We’re looking for a Head of Engineering who’s excited to work with a dynamic team in establishing the technical roadmap and strategies for an innovative gaming platform. This position will be working with leadership in the game department as the infrastructure architect of the gaming platform. The right candidate will have an understanding of software development, scaling and production. Our Head of Engineering will have ownership of all technical aspects as we grow.  We’re looking for someone who comes from gaming and Esports and understands the technical challenges of such environments. Quick thinking and a willingness to explore ways to implement, evolve & innovate within the vision for the Nor platform.

Who are you:

You are someone who’s willing to roll up their sleeves and occasionally go above and beyond what their job description says on paper, and of course, someone who REALLY loves games.


  • Passionate ethos about Gaming: Strategies, mechanics, ethics
  • Adaptable workflow: Ready to explore the full potential of different ideas as we build our platform
  • Innovative approach: A desire to transform gaming including how it’s built
  • Team Player Style: Actively collaborates with their team and other departments with roadmapping, pipelines, and future-proofing
  • Tech-motivated mindset: Learn and leverage new technologies and tools


  • Coordinate technical challenges and resources required by the production
  • Establish & promote the vision for the platform 
  • Own the technical roadmap, its prioritization and timely delivery
  • Raise concerns, recommendations, and champion solutions
  • Keep an eye on the platform’s growth and needs, ensure the decisions taken are good and aligned with the vision
  • Manage resource planning and recruitment



  • Bachelor’s Degree in CS, Software Engineering, or related technical discipline; will consider equivalent related experience based on project(s).
  • Strong engineering background in games AA - AAA - Shipped titles
  • 8+ years of experience in an engineering role; evaluations based on project(s).
  • Experience building and scaling an engineering team: preference given to those who have worked with gaming platform(s)
  • Strong proficiency in programming languages, patterns, roadmaps, principles and software architecture
  • 3+ years experience in full-feature software development lifecycle, including tech requirements, development, QA, and testing
  • 3+ years experience developing in Unreal
  • Experience of HTML/CSS approaches to game UI (React, etc)
  • Strong experience executing agile management principles using project management software such as Jira, Perforce, and other comparable software.
  • Good communication skills including written, presentation and interpersonal across all departments and leadership


We offer a total employee experience which includes:

  • Competitive Compensation, Profit-Sharing Equity
  • Flexible vacation policy
  • Comprehensive health plans
  • Remote work environment


  • $150,000 - $200,000 / year

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